NOOBTD WIKI

Noob Tower Defense Beginner Guide

Updated: 2026-05-02 For: brand-new players, first 10 minutes

First 10 minutes

  1. Finish the tutorial. The Settings menu only appears on the left side after you complete it — and you need that menu to redeem codes.
  2. Redeem all currently active codes. See the codes page for the verified list.
  3. Pick Easy mode. Easy is meant for new players; Hard mode (per Arsinix's Hard Mode tutorial) requires Marksmen + Minigunner + Farms — not a starter loadout.
  4. Place a starter unit at a turn early in the path. Slimegunner / 1x1x1x1 / Mod are all valid starters per Destructoid.
  5. Add a Farm early — before the wave economy outscales you. Skipping Farms is the single biggest run-killer per every cited best-loadout guide. Exact wave is map-dependent and no cited source publishes it.

Best early upgrades

Upgrade your starter once before placing a second tower. After your first Farm is paid for, prioritize:

  • Range upgrade on the path corner. A unit at a corner with range covers more wave-time than two flat-line units.
  • Damage upgrade on your DPS once you swap to a Hacker / Railgunner.
  • Farm upgrades before any new unit. Farms compound — extra units do not.

How to spend gems and cash

Cash is wave currency. Gems are persistent. Different rules:

CurrencySpend onDo not spend on
Cash (in-wave) First Farm early, then your DPS upgrades, then a second Farm if the map is long. A second DPS unit before the first one is upgraded.
Gems (persistent) S-tier DPS unlocks (Juggernaut, King) when they become obtainable. Cosmetics or starter unit re-rolls; you already have viable starters.

Common mistakes

  • Skipping Farms. The single biggest reason runs collapse on wave 15+.
  • Building 4 starter towers. One upgraded DPS plus one support beats four un-upgraded starters.
  • Spending gems on the first DPS you unlock. Save until at least an A-tier (Hacker / Railgunner) is in reach.
  • Ignoring supports. Veteran and Musician multiply your DPS output (per Destructoid). Without one, late-wave DPS feels flat.
  • Typing codes wrong. Codes are case-sensitive (UPD2, not upd2). See the codes page.

When to change units

Use this swap chart as a phase guide. None of our cited sources publish exact wave breakpoints — the wave ranges below are community ballpark guidance based on creator videos like Arsinix's Hard Mode walk-through (4:27, 8.8K views). Always check the tier list for the current consensus.

PhaseRough waveLoadout shape
Openingearly1× starter (Slimegunner / 1x1x1x1 / Mod), nothing else
Economybefore midAdd 1× Farm, upgrade starter once
MidmidReplace starter with Hacker or Railgunner. Add 1× support (Veteran / Musician)
LatelateSwap to Juggernaut or King as carry once available. Add a second Farm if wave length allows.

Why no exact wave numbers: difficulty (Easy / Normal / Hard / Expert / Extreme) and map shape change spawn cadence enough that a single wave-breakpoint chart would be misleading. The phase order itself is consistent across the cited tier-list and best-loadout guides.

Watch a beginner-friendly run

Two creator runs that show the opening-to-mid phases live in real Noob Tower Defense gameplay. Verified from YouTube on 2026-05-02.

I Spent 24 HOURS In Noob Tower Defense.. MeddysonTD · 27:42 · 23,364 views longest verified gameplay reference — 24h marathon attempt at EXTREME mode, summon mechanics, AFK farm
*EASILY* Beat Hard Mode In Noob Tower Defense (GIVEAWAY) | Roblox Arsinix · 4:27 · 8,802 views Hard Mode solo strategy tutorial — Marksmen + Minigunners + Farms — first source naming Marksmen and Minigunner as Hard-Mode-viable units

Beginner FAQ

Which unit should I start with as a beginner?

Slimegunner, 1x1x1x1 or Mod. All three are best-starter picks per Destructoid and Moyens.net.

Should I spend gems on the first carry I see?

No. Save gems until an S-tier DPS (Juggernaut or King) is obtainable.

When do I add Farms?

Early — before late-wave health pools outscale starter DPS damage. None of our cited sources publish an exact wave breakpoint; community videos place it anywhere from wave 3 to wave 7 depending on map and difficulty. Without Farms you cannot scale.